Aion 2 · classes

Aion 2 class codex

A codex page is the tool beside a class guide: rotations drawn as combo strips and timelines, the skill bar key by key, a calculator, the build as a plan, and every skill of the class with its numbers from the game client at any skill level. The written guides cover each class in prose.

PvE damage: the class ranking

MrRosaPony's ranking (YouTube, September 26, 2026), from real fights of the top 10% of players in Korea and Taiwan. It measures damage only: for the Templar, Chanter and Cleric that is not the main job, so their lower places are expected.

  1. Assassin111.5
  2. Sorcerer106.4
  3. Spiritmaster106
  4. Ranger105.2
  5. Gladiator96.5
  6. Templar93.9
  7. Chanter88.4
  8. Cleric73

The scale runs from 0 to 120 points. The Assassin has the widest spread: first among the top 10%, but only third at the median (vortex, August 19).

What every class has in common

  • Above every key sits a stack of four rows (labelled 0–3 in game). The key fires the skill in row 0, and if that one is on cooldown or not usable right now, the next row.
  • An in-game macro entry is a whole key: Skill → Macro accepts only the skill in row 0, and that entry presses the entire stack. Delay 10 ms, 40 ms at 80+ ping. The macro key is assigned in Settings → Key Settings → Gameplay → Macro.
  • Almost every class holds the auto-attack (LMB) together with the macro: it cancels animations and restores mana.
  • Combat Analysis (Ctrl + X) counts hits (HIT). Multi-Hit skills land about 2 hits per cast, so casts are HIT divided by 2; the calculators on the class pages do this for you.
  • The client data in these pages is from September 18, 2026, and Korea had a patch on September 16, so some numbers in game may differ. Each page says which.
  • English-language YouTubers say the global version may launch with 4 stigma slots and a level 20 cap. That is not confirmed; the class pages say which four stigmas to take if so.