Your time is limited. The daily and weekly rhythm is where it goes. This checklist tells you what resets when, what is per character and what is server-wide, and what to buy first. Use it with the level-up flow in Leveling Guide and the post-45 plan in After Level 45. Start from the overview in the Beginner Guide.
What Resets Daily, What Resets Weekly, and What's Per Character
Two clocks run the game. Most dailies reset at 5 AM server time. Most weeklies reset after Wednesday maintenance.
The more important split is per-character versus server-wide.
- Server-wide, shared across your whole roster. Only one character can run it. Duty Missions and the two daily dungeons are server-wide. Doing them on an alt blocks them on the main until the next reset.
- Per character, must be repeated on every character you take seriously. Nightmare, Ascension Trial and Shugo Festival keys are per character. An alt that skips them loses its own entries and rewards.
That difference is why the table at the end of this page has a per-character column.
Duty Missions and How to Reroll Them
Duty Missions are the quickest server-wide daily. Open them from the journal's duty tab. You can complete five per day. They reward Kinah plus uncapped Abyss Points and a random bonus slot.
The bonus row is where the reroll matters.
steps
- Open the duty tab and read the five missions and their bonus rows.
- Look at the bonus odds. Rewards on the right are rarer than rewards on the left, the chance drops left to right.
- Spend Kinah to reroll the bonus row. Reroll until the item you want sits in the first or second slot.
- Group duties that point to the same zone. One trip that clears several duties beats crossing the map for each one separately.
Doing duties on the main every day adds up: five a day, seven days a week, all rewarding uncapped Abyss Points.
Supply Requests and Field Bosses
Supply Requests have three tabs, Daily, Weekly and Season, each with its own timer. All pay Abyss Points. Do not clear every one. Pick the requests where the Abyss Points are worth what they cost you.

Players fighting the field boss Third Unit Commander Minasara in Nephra Snowfield, its health bar and combat log visible. Source: Anders

The Map: Eltnen screen with the Field Boss tab open, listing boss names, distances and time-left timers. Source: Anders
Field bosses are open-world, on their own respawn timers. Their gear, painting and material drop odds scale with damage dealt, so you usually farm them in a group. You need a membership to sell the drops on the market, which links this section to Kinah Farming.
Command Scrolls (Weekly Contracts)
Command Scrolls, also called Weekly Contracts, are the weekly to buy first, because bought scrolls stockpile.
Buy them from the command merchant in your faction's main city, and from the separate Abyss merchant for Abyss-specific contracts. You can buy 12 regular scrolls a week and five of each Abyss grade. Rewards include Abyss Points, soul crystals, cube keys, and amplification and board fragments.
Daily Dungeons: Bio-Research Base and Odylium Repository
The name says daily. The ticket says weekly.
This solo instance's entry ticket recharges weekly and is server-wide: 14 entries a week, shared between Bio-Research Base and Odylium Repository and shared across your whole roster. One character running 14 blocks the other characters that week.
Which dungeon to pick?
- Bio-Research Base, for enhancement stones and a Kinah side route by crafting Breakthrough Stones from the drops.
- Odylium Repository, for a large batch of pet souls. Pick this while you are still building pet insight toward the 3-cap. See Daevanion Guide for where pet souls fit.
If your pets are not capped, run Odylium. If they are, run Bio-Research Base.
Nightmare: Solo Boss Trials
Nightmare pits you one-on-one against an enhanced storyline boss. Ten difficulty levels, grouped into tiers.

A Korean-client Nightmare shop popup confirming a purchased statue item, with other statue tiles and Kinah prices visible behind it. Source: Eongtamnam
- Entries recharge twice a day
- Per character. In Korea, entries stack up to 14, letting you miss up to a week without losing them; global has not confirmed the same cap
- Workflow: bring a boss to level 10, then challenge it at that tier
Rewards are the Fantasmal Fragment currency. Shop priority: statues and wings before cosmetics, with Ariel crystals and skill points as the good early pick. Some exact shop items named in Korean footage are tied to later-season content not present at global launch, so the shop you see on live may be leaner than a Korean video's inventory.
Ascension Trial
Ascension Trial is solo, timed, room-by-room content. Up to three runs a week per character.

Ascension Trial combat against the boss Eloen, with room-clear timers and a remaining-deaths counter visible in the sidebar. Source: Anders
Score is clear result plus time remaining, multiplied by difficulty. Rewards are mana stones, stigma shards, Kinah via Silentium, and a large chunk of enhancement stones. Side objectives along the way buff you and weaken the final boss, do them.
Shugo Festival and Invasions
Shugo Festival opens for a few minutes at the top of every hour with a choice of minigames. Invasions run every two hours at the half-hour and add waves of enemies plus a boss.

The Shugo Festival minigame selection menu at the top of the hour. Source: Anders
- Keys recharge daily
- Per character, stacking to 14
- Try each minigame a few times early to unlock its achievements, then specialize in the one you clear fastest
Token-shop priority: Daevanion crystals first, then wings, then skins. The minigames vary: racing, hide-and-seek, defending merchants, and a memory game are among the options.
The Full Daily and Weekly Checklist
| Content | Cadence | Per character? | Cap / stacking | Main reward |
|---|---|---|---|---|
| Duty Missions | Daily, 5 AM | Server-wide (1 char only) | 5 per day | Kinah, Abyss Points, random bonus |
| Supply Requests | Daily / Weekly / Season | Not confirmed | Pick by AP ratio | Abyss Points |
| Field bosses | Open world, map timer | Group, damage-scaled | Respawns | Gear, paintings, materials |
| Command Scrolls | Weekly, Wednesday | Server-wide | 12 regular + 5 per Abyss grade, bought piles stockpile | Abyss Points, soul crystals, keys |
| Bio-Research / Odylium | Weekly ticket, daily name | Server-wide, 14 shared | 14 per week roster-wide | Stones or pet souls |
| Nightmare | Twice daily | Per character | Stacks to 14 in Korea (global not confirmed) | Fantasmal Fragments |
| Ascension Trial | Weekly | Per character | 3 per week, entering counts | Mana stones, stigma shards |
| Shugo Festival | Hourly, minutes open | Per character | Stacks to 14 (daily recharge) | Festival tokens, Daevanion crystals |
| Invasions | Every 2 hours, half-hour mark | Per character | Own daily allowance | Tokens, boss drops |
If you are short on time, the order is: buy Command Scrolls first since they stockpile, then clear Duty Missions and Supply Requests while they are quick, then spend what time is left on the per-character content, Nightmare, Ascension Trial and Shugo Festival, since those cannot be caught up on an alt.
FAQ
FAQ
What are the dailies in Aion 2?
Duty Missions and Supply Requests daily, plus per-character Nightmare and Shugo Festival dailies. The two solo dungeons are a weekly ticket called a daily.
What is the weekly routine?
Command Scrolls on Wednesday, 14 shared entries for the two solo dungeons, three Ascension Trial runs, plus the daily loop times seven and the weekly and season Supply Request tabs.
Should I reroll Duty Missions?
Yes. Bonus rewards drop in chance left to right. Reroll with Kinah until the item you want is in the first or second slot.
How many Nightmare entries do I get?
Two recharges per day, per character. In Korea, entries stack up to 14, so you can miss a week and still catch up; global has not confirmed the same cap.
How often does the Shugo Festival run?
Every hour at the top of the hour for a few minutes. Invasions run separately, every two hours at the half-hour. Shugo Festival keys recharge daily and stack to 14 per character; Invasions use their own daily allowance.
In this series
- Aion 2 Beginner Guide for the Global Launch
- Aion 2 Class Tier List: Best Class to Main at Launch
- Aion 2 Leveling Guide: Level 1 to 45 Fast
- Aion 2 After Level 45: Gear Progression to 2400 and Beyond
- Aion 2 Dungeons Guide: Expeditions, Conquest and Odyle Energy
- Aion 2 Fire Temple Guide: Every Boss and Mechanic
- Aion 2 Ferocious Horn Den Guide: Boss Mechanics
- Aion 2 Krao Cave Guide (and Draupnir Cave)
- Aion 2 Transcendence Dungeons and Arcana Guide
- Aion 2 Daevanion Guide: Boards, Points and Priorities
- Aion 2 Skills, Stigmas and Macros Guide
- Aion 2 Kinah Farming Guide
- Aion 2 Crafting and Gathering Guide
- Aion 2 Alts Guide: How Many to Make and What They Share
- Aion 2 PvP and Abyss Guide
- Aion 2 Founder's Pack Guide: Contents, Prices, and Which to Buy
- Aion 2 New Player Checklist for the Global Launch
Sources
Screenshots on this page are frames from the videos below, used to illustrate what they describe. All rights remain with their creators.
- AION 2 Global PVE - Every Dungeon, Raid, and Daily at Launch, Anders, September 15, 2026
- AION 2 Complete systems and contents overview (September 14th 2026), Madsin, September 14, 2026
- Aion 2 daily and weekly routine summarised for new players, Eongtamnam, January 14, 2026 (in Korean)
- AION 2 New/Returning players post-growth progression guide, Madsin, July 6, 2026

