This is the order of work for a character that has just finished the main story at level 45. It follows aLuckyRO, who levelled a new character on a new server for it: no membership, no battle pass, no collections, item level 1,000 at the end of the story. That is the position a global player starts from on launch day, so nothing here depends on an older account. The footage is from the Taiwanese client in August 2026; where global is known to differ, it says so.
Tick the boxes as you go. Sections 1 and 2 are one-time work per character. Everything after them repeats on a reset. For the gear side of the same climb, see After Level 45: Gear Progression; for the whole cluster, the Beginner Guide.
1. Regional quests (one time, about 2-3 hours)
Open the Journal and switch to the Regional tab. aLuckyRO calls these "forced" and puts the whole list at 2-3 hours.

The Journal's Regional tab: quests grouped by area, the selected quest's basic and additional rewards, and "No. of Regional Quests in Progress 4/50" at the bottom right. Source: aLuckyRO
2. Sealed dungeons and strongholds (one time per character)
Open the map, then Exploration. The Sealed Dungeon and Stronghold tabs list every instance in the region, and each ? on the map is one you have not found yet. These are one-time rewards per character.

Map, Exploration, Sealed Dungeon: Lamnah Base and Unstable Cave cleared, Destroyed Scriptorium 1,621 m away, and a column of undiscovered entries; the Stronghold and Field Boss tabs sit beside it. Source: aLuckyRO

The Noble Belt recipe in Substance Morph: material "+10 Noble Belt 0/1", success chance 100%, limited to one per character. Source: aLuckyRO
aLuckyRO calls sections 1 and 2 "your first day": once they are done, they never repeat on that character.
3. Spend the entries that stack up
Three systems bank entries or keys while you level, and each has a cap on the screen.
Shugo Festival keys
Nightmare

Nightmare, Layer I: Gatekeeper Pinopi at challenge level 2 (boss level 45, suggested item level 1,050), with the Attempt Count reading 3/14. Source: aLuckyRO
Daily Dungeon
4. Ascension Trial: easy now, or normal later
Ascension Trial gives three attempts a week (3/3 on the screen) and difficulties from Easy up to Doom. Normal needs about 1,500 item level, and every stage above Easy pays more.

Ascension Trial, Forgotten Repository: difficulties Easy, Normal, Hard, Extreme, Insane, Hell and Doom, a death limit of 5, an 18:00 time limit and Attempt Count 3/3. Source: aLuckyRO
5. Expeditions: open the boxes, do not farm Exploration
aLuckyRO's rule is not to push Exploration too far. The exception is the guaranteed-reward box ("pity box") on a few dungeons, which is worth filling.

Draupnir on the Expedition screen: entry requirements Lv. 45, 900 and 1-5 players, a 40-energy cube, and the guaranteed reward selection listing the Bakarma pieces. Source: aLuckyRO
The Taiwanese screen also shows a Hard tab on Krao Cave. Hard mode Conquest is not in the global launch. The same screens carry the weekly play-count line behind the Kinah falloff explained in Alt Farming Math.
6. Command Merchants: Altgard and the Abyss
When you are out of expedition energy and waiting, go shopping. There are two Command Merchants that matter early: one in your faction's main area (Altgard for Asmodians, Verteron for Elyos) and one in the Abyss.
The main-city Command Merchant
aLuckyRO uses those fragments for the Ariel board, the PvE side of Daevanion. The Taiwanese client has Ariel; the global test did not, so check it on your client before you plan around it (see the Daevanion Guide).
The Abyss Command Merchant
Getting into the Abyss is a short solo quest on the map. Chaotic Lower Reshanta asks for level 45 and 1,000 item level.

The Abyss Command Shop: Abyss Command (Bound) 15,000, Proficiency 37,500, Elite 75,000 and Special Mission 150,000 Kinah, each "Per Server 0/5" and resetting weekly. Source: aLuckyRO
7. The Abyss: explore, artifacts, feathers
8. Checkpoint: where you should be after day one
After sections 1 to 7, aLuckyRO expects 1,200 to 1,400 item level, depending on how thoroughly you did them. That is the start of the next loop.
9. Transcendence and Arcana

Arcana, Transmute: the Unique card Chalice of Vigor with main effect Time [Siel] 20 and the Primal Vigor set bonuses, and a Transmute button priced at 2,000,000 Kinah. Source: aLuckyRO
10. When nothing else is left: pets

The Pets screen: Fossa equipped at Pet Insight Lv. 1 (1/15), its owned effect, the Genus Insight tab at the top and "Collection Status 5/253" at the bottom. Source: aLuckyRO
Every reset, in short
Once sections 1 and 2 are done, this is what comes back.
For reset times and which of these are shared across your characters, see the Daily and Weekly Checklist.
After level 45 FAQ
FAQ
What should I do first after reaching level 45 in Aion 2?
Regional quests from the Journal's Regional tab, then every sealed dungeon and stronghold. Both are one-time rewards per character and together take most of a first day.
How long do the regional quests take?
About 2-3 hours for the full list, by aLuckyRO's estimate.
When should I use Shugo Festival keys?
At level 45. Rewards at 45 are higher than on the way up, so save them while levelling and spend them on Not This Tile? once you arrive.
Should I run Ascension Trial on Easy?
Only if the weekly reset is about two days away. With three or four days, reach 1,500 item level and run Normal, which pays more at every stage.
What item level should I have after the first day?
Around 1,200 to 1,400, depending on how much of this list you finished.
How many Abyss command scrolls can I buy?
Five of each of the four grades per server each week, 20 in total, from 15,000 to 150,000 Kinah.
In this series
- Aion 2 Beginner Guide for the Global Launch
- Aion 2 Class Tier List: Best Class to Main at Launch
- Aion 2 Leveling Guide: Level 1 to 45 Fast
- Aion 2 After Level 45: Gear Progression to 2400 and Beyond
- Aion 2 Dungeons Guide: Expeditions, Conquest and Odyle Energy
- Aion 2 Daily and Weekly Checklist
- Aion 2 Fire Temple Guide: Every Boss and Mechanic
- Aion 2 Ferocious Horn Den Guide: Boss Mechanics
- Aion 2 Krao Cave Guide (and Draupnir Cave)
- Aion 2 Transcendence Dungeons and Arcana Guide
- Aion 2 Daevanion Guide: Boards, Points and Priorities
- Aion 2 Skills, Stigmas and Macros Guide
- Aion 2 Kinah Farming Guide
- Aion 2 Crafting and Gathering Guide
- Aion 2 Alts Guide: How Many to Make and What They Share
- Aion 2 PvP and Abyss Guide
- Aion 2 Founder's Pack Guide: Contents, Prices, and Which to Buy
- Aion 2 New Player Checklist for the Global Launch
- Aion 2 Alt Farming Math: How Many Characters Before Kinah Drops Off
Sources
Screenshots on this page are frames from the videos below, used to illustrate what they describe. All rights remain with their creators.
- AION 2 New Player Guide : What to Do After Level 45, aLuckyRO, August 21, 2026

